Who all will invest?

Will they get Funded?

👍

Yes

👎

No

Project Overview

How it works

As founders pitch their startups, users predict whether they will get funded and by whom.

If players correctly predict 2/3 or 3/3 pitches, they win free eyewear daily!

My Role

Product design, strategy, user testing

Collaboration with

Product managers, developers

My Motivation :)

Setting the Design Direction

  • The foremost goal was to make the game approachable for all kinds of users

  • It had to be simple, intuitive, and not overwhelming- so that even first-time players could easily understand and start playing without friction

  • The rules, flows, and overall gameplay were designed to match the user’s mental model

  • To design the interface to create curiosity and excitement that encouraged players to return the next day

  • A consistent design language ensured that users quickly became familiar with the flow

  • Interactive elements and feedback loops were added to keep the gameplay engaging and rewarding

Understanding the users

Diverse Audience Base

The Casual Viewer

  • Watches Shark Tank India for fun.

  • Wants a light, quick game without complex rules.

  • Seeks entertainment more than competition

The Eyewear Enthusiast

  • Already familiar with Lenskart as a brand.

  • Engages because of curiosity + brand connect.

  • Motivated by rewards and exclusivity.

The Fun-Seeker

  • Regularly tries new online games/apps.

  • Looks for excitement, competition, and daily engagement.

  • Motivated by progress, leaderboards, and small wins

user personas

Challenges & Opportunities

Balancing Simplicity & Engagement

#challenges

Retention Over 3 Months

#challenges

Communicati-ng Rules Clearly

#challenges

UI Space Constraints

#challenges

Brand Affinity

#Opportunities

Habit Formation

#Opportunities

Engagement Through Competition

#Opportunities

Cross-Promotion

#Opportunities

Game Concept

UI Design & Visuals

Landing page & Banners

Goal:
Introduce the game concept and capture user attention via dynamic banners depending on the game's status (Live or Not Live)

Key Design Points:


  • Landing Page Variants: banners, trivia quiz entry, leaderboard, and prizes

  • Dummy Banners: Show users whether the prediction game is live.

Home page: Entry point

Landing page: Match off screen

Landing page

Episodes Listing

Goal:
List all available episodes and allow users to quickly enter the prediction game related to each

Highlights:


  • Clear "Play Now" CTAs.

  • Visual distinction between played/unplayed episodes.

  • Teasers and preview images to drive episode-specific interest.

Pitch-1

Future Animation

Play Now

LIVE

05m : 02s left to predict & win

Pitch-1

Future Animation

Play Now

Pitch-1

Future Animat..

Modify Answers

Pitch-1

Future Animation

Result awaited

Pitch-1

Future Animation

Result Out

Different states

Episode listing

Pitch Flow

Goal:
Design a smooth, question-by-question prediction experience that mimics the thrill of live TV decisions

Key Design Points:


  • Step-by-step prediction (Yes/No, Multi-select).

  • State Management: Disabled states for unanswered questions, validation before submission.

  • Error Handling: Proper messaging when time is over

Game Results

Goal:
Provide instant feedback to users, driving habit formation and excitement for future episodes

Features:


  • Dynamic result feedback (Right/Wrong/Didn’t Play).

  • Compare user predictions with the majority audience.

  • CTA to "Predict Next Pitch" or close results.

  • Reward awareness to boost motivation (score display, trivia score, badges)

Decision pending

Right answer

Wrong answer

Key Learnings from the Project ✅


  1. Micro-engagements Drive Retention: Users loved the bite-sized, interactive nature of the game, making them return daily.

  2. Rewards Increase Participation: Offering real-world incentives (free eyewear) boosted engagement and completion rates.

  3. The Power of Social Proof: Showing how others are predicting influenced user confidence and participation.

  4. Dynamic UI Keeps Users Hooked: Updating designs daily to match episodes created anticipation and excitement.


Final Thoughts


This project was a thrilling dive into blending entertainment with UX gamification. By tapping into the psychology of prediction and rewards, we created an engaging second-screen experience that kept viewers glued to both their TVs and phones.

Would love to hear your thoughts! How would you enhance the play-along experience? 🚀💡


🔗 Want to check out the detailed version?

Check out Figma link

Shark Tank X Lenskart:
Play-along prediction game

The Concept: Predict, Play, and Win

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